Class: Nearness 
Nearness는 Sprite와 다른 Sprite 사이 거리의 근접을 감지하는 Hook입니다.
ts
const me = new ImageSprite(...);
const enemy1 = new ImageSprite(...);
const enemy2 = new ImageSprite(...);
enemy1.tags.push("enemy");
enemy2.tags.push("enemy");
me.use([
    new Nearness({
        targetTags: ["enemy"],
        distance: 20,
        handler: onNearEnemy,
    }),
]);
function onNearEnemy(me: Sprite, enemy: Sprite) {
    console.log("Near enemy!");
}Hierarchy 
↳
Nearness
Table of contents 
Constructors 
Constructors 
constructor 
• new Nearness(props): Nearness
ts
new Nearness({
   targetTags: ["enemy"],
   distance: 20,
   handler: onNearEnemy,
});Parameters 
| Name | Type | 
|---|---|
props | Object | 
props.distance? | number | 
props.handler | (...args: [Sprite, Sprite]) => unknown | 
props.targetTags | string[] | 
Returns 
Overrides 
Hook.constructor